Tuesday 10 January 2017

Black Sheep - Brief

CARTER WONG DESIGN PRESENTS THE BLACK SHEEP AWARDS

Norwich holds a special place in the hearts of Carter Wong design for it was where our founding fathers, the two Phils, met and studied in 1974.

Since then it has fed a constant stream of excellent graduate designers to the studio. The emphasis on creative thinking at Norwich is a philosophy shared at Carter Wong. We believe this is why we’re renowned for our creative approach to any project. In the true spirit of the Black Sheep idea, we like to go against the fock and and our own path; we’re looking for students who not only relish a challenge, but are also up for being innovative with their solutions.

We are happy for you to work collaboratively, or explore on your own – which ever way you feel you’ll get the most from the brief. All we ask for is outstanding ideas and creativity, with the brief suitably challenged and delivered in a way the story is told.

Basically, we want to be able to say ‘I wish I’d thought of that’!


MISSION
We are looking for creativity with no boundaries. Let your imagination run wild. We want you to think like a Black Sheep and create work that is truly individual and doesn’t follow the ock.
Keep in mind these key points:

THE BIG IDEA
We want you to create work that is grounded in reasoning, therefore has a reason for being. The best ideas tend to be grounded in fact, so do your research!

MAXIMUM STANDOUT
Whether this be in a supermarket aisle, shop, museum, website, POS or other branding material, we want your design to stop us in our tracks.

FLEXIBILITY
An outstanding design has the exibility to be used across multiple platforms.

INNOVATIVE
We want you to go beyond people’s expectations and create designs that truly standout.

PERSONALITY
A good design is one that works aesthetically for its given purpose, but an exceptional design is one that has a heart and soul, and communicates with people on a deeper level.


THE BRIEF
Upon being asked, what they might think are the biggest challenges for the homeless, many people would suggest finding a safe place to sleep or a meal to eat. Few would consider that charging a smartphone to check messages would be high on their agenda.

Where in fact the opposite is true. Society views a homeless person’s ownership of a smartphone as an unnecessary luxury, but in reality this demographic is heavily dependent on the technology for stability, safety and sanctuary. Phones allow them to keep in touch with support services, case workers, look for jobs or housing and escape from social isolation by networking with those who are in a similar position.

There are an estimated 8,000 homeless people sleeping rough in London, this number has more than doubled over the last five years, and nearly tripled over the last ten. A considerable percentage of London’s homeless are of the millennial generation, they are naturally tech-savvy and therefore instinctively turn to the smartphone to get by.

So with this in mind, your challenge is to create the idea that will alter
the general public's perception on the importance of smartphones for the homeless. We are looking for ideas that will disrupt and more importantly engage with the people that it needs to communicate with. We’re not telling you how and through what channel it should manifest itself. Should the message come from an existing charity or a new charity brand? Is it an App, advertising campaign or direct mail? That’s your call, we want you to decide how this is delivered.


DELIVERABLES
SURPRISE US – Within reason! Animation, editorial, interpretive dance...
Submit something that illustrates and communicates your idea. However, a minimum submission of two A3 presentation boards is required (digital submissions are made through the entry uploader)


Saturday 7 January 2017

Design Museum

I visited the Design Museum in it's new location in London back in January. The building is a piece of architecture itself, it has a very modern feel to it. We looked around the free exhibition at the top of the building, Designer Maker User, which included the London Underground Map and the design history of road signs. These were major steps in wayfinding communications in England and a cross the world. It was good to see how the designs progressed and became what they are today.  

We also went to Fear and Love, displayed from the 24th November - 23rd April. This exhibition was about way more than graphic design, but design in general in all forms. There were robots that could react to your movement, videos about apps and how they have change our world and installations about how we use materials such as wool. It was an eye opener and nice to look at a different aspect of design. 




Friday 6 January 2017

Harry Potter Design Exhibition

MinaLima, the design studio behind all the Harry Potter graphic art, has opened up an exhibition of all their work in Soho, London. I went with a friend it look around the display which included The Daily Prophet newspaper, Marauder's Map as well as posters, book covers and signage.

The old London building had four floors, one of the graphics used on Fantastic Beasts and Where to Find Them, two for the Harry Potter movies and a shop at the bottom where you could buy prints.

There was over 50 props on loan from Warner Bros. Studio Tour as well over material by MinaLima's including recent illustrations from Peter Pan and The Jungle Book.

I found the exhibition fascinating. These are the small details that no one sees in the movie, but without them being there the world of Harry Potter wouldn't have been so believable. The amount of work and craftsmanship that goes into even the smallest of packaging to bring the world to life. It was also interesting to see that the the body text for the The Daily Prophet newspaper was just filler text as this would have never been readable in the films. I was also nice to see how the graphics changed over the films and how the Fantastic Beats work is different again.